Archive for the ‘Marketing’ Category

Intel’s Impressive Quad-Core Positioning

Thursday, May 8th, 2008

Intel has done an impressive job of positioning an underclocked entry-level chip at a price point to drive penetration of quad cores.  The Q6600 price is competitive to dual core chips.  Meanwhile, the cost of faster quad-core processors ramps up rapidly.  Intel is retaining massive price discrimination through this mechanism.  This strategy is really smart because it drives quad-core adoption, which leads to application optimization.  Companies and less price sensitive users will buy the more expensive processors to run the optimized applications as fast as possible.  Intel will make more money through this cycle than they would if they just sold the processors at a high price.

Smart power-users are happy because they get a cheap processor that over-clocks well even though it is multiplier locked.  Intel pretty much owns the enthusiast market right now.  So Intel wins the enthusiast market and price discriminates while driving adoption of quad-core.  All the chips go through the same fab process, so production costs are low even on the high-end chips.  Now their 45nm process chips are coming out.  Not bad at all.  No wonder AMD is in trouble.

MacWorld Expo Prediction Accuracy

Thursday, January 17th, 2008

Macbook Pro- Correct on sub-notebook, Wrong on existing line- I said they would slightly refresh the existing models.  I expect a refresh to come soon.  Hopefully the new ones will include an 8800GT video card.  The subnotebook, MacBook Air was announced.  At first I thought I might get one, but I think I’ll wait for the next Macbook pro refresh of the standard 15″ model.  I applaud Apple for pushing the envelope (awful pun intended) on size, weight, and battery life.  I was expecting Vaio-type pricing in the $2,000-2,500 range, but Apple came in a bit lower at $1,799.  The Dell M1330 still wins the price/performance war, but it can’t touch the form factor.  I’m glad to see that Apple is offering the SSD as an option even a the hefty $999 upgrade price to reduce your storage.  Doing so is just the first step to making sure that the prices rapidly start to fall.  It will probably take 3 years before we see an almost full shift by Apple to solid-state laptop drives.

Macbook - Wrong – I predicted a refresh but there was none.

iMac - Correct – No change

Multitouch (iPhone/iPod Touch) - Wrong, mostly – I predicted a tablet sized iPod touch.  The only appearance of multitouch was gesture support on the new laptop.  That is just a glorified trackpad.  The difference is being able to actually touch what you are trying to control.

Mac Home Appliances – Wrong on the Hardware, Correct on the direction – I still thing upgraded hardware is coming in the not too distant future (Next year if not mid-year).   Kudos to Apple for making the solution PC independent finally.  This category really has some room to run.  Based on Apple’s wireless focus with the new Macbook Air, I’m not sure that the AppleTV-type devices will ever see an optical drive.

Home Server – Wrong on the Hardware, Correct on the direction – I though this would be an Xserve derived product, but it wasn’t.  They launched an Airport Extreme with a built in hard drive.  Why didn’t I see it coming?  The problem with the X-serve is that it is too expensive.  Building a drive into the router was a more logical step.  I don’t think there was enough focus on this.  It was touted only as a Time Capsule backup device.  Why can’t it be a part of the media ecosystem in your house?  Why couldn’t it manage the data “cloud” that is all of the hard drives on your Apple TVs and its own drive?  There is more to come on this.  I am surprised that none of the media has seemed to grasp it.

Mac Pro – Correct – standard refresh

iPods - Correct – no change

Overall I think I did pretty well.  I don’t think I missed any of the big announcements.  In a few categories I extended out beyond what Apple is ready to announce right now.  I think more multi-touch is coming along with further AppleTV enhancements.  I can’t wait to hear next year’s announcements.

Microcenter Scores A Sale

Saturday, December 22nd, 2007

After my recent post about a poor experience at the now defunct CompUSA, I thought it would be good to write a positive post about another retailer, Microcenter. I’ve never been a fan of traditional electronics retailers like Best Buy. There stores are too mass market and too crowded for my tastes. Much of the electronics that I buy aren’t carried there and I usually only end up making media purchases.

In stark contrast to that is Microcenter. There are only a handful of stores around the country. I’ve been lucky enough to work close by one in the Philadelphia and Atlanta areas. The stores are always decently busy but never overly crowded. The staff is reasonably knowledgeable and helpful. The product selection is diverse. Microcenter carries cabling and system building product that Best Buy would never dream of carrying. I’ve always wondered how Microcenter is able to survive against the mass market push of a Best Buy. The prices aren’t a whole lot more than you would expect to see online. Cables are a bit expensive, but many of the system products are very reasonable. Microcenter runs some great deals in their ads as well.

Yesterday I found myself by the local Microcenter and wandered in. I was thinking of getting a card reader for my Memory Stick Pro Duo cards. Microcenter always has them cheap. While I was walking around the system building section I ran into the HDTV tuners. I can’t tell you how amazed I was to find the SiliconDust HDHomerun on the shelf. It was the same $169 that you find it for online. I’ve wanted this HD tuner for quite some time, but I’ve always held off ordering online. It is a little pricey. Finding on the shelf yesterday, I couldn’t resist buying it.

Kudos to Microcenter for stocking this product. Whoever does their buying really knows good products. The HDHomerun has been the talk of the AVSforum for quite some time. Even online, the distribution of the product is sparse at best. It can’t even be purchased at Amazon.com unless you buy it through the marketplace. Microcenter won my purchase and an extra bit of loyalty just by stocking this product and having it at a reasonable price.

Seriously…You Call That Early Adoption?

Wednesday, September 19th, 2007

I found this article in the International Herald Tribune to be quite amusing.  They quote Forrester research as saying:

Early adopters today have a laptop, an MP3 player, a digital camera, broadband Internet access at home and a mobile phone, according Forrester’s survey of 58,000 people in the United States and Canada. They buy online, have a home network and are in the vanguard of “social computing.”

Forrester forecasts that much of this equipment will trickle down to the mass market by 2012, led by the widening adoption of camera phones, high-definition televisions, digital video recorders and home networks.

They’re kidding, right?  Doesn’t every American fit this description?  Almost everyone I know has a digital camera.  80% probably have laptops, broadband at home, and a home network.  MP3 players are probably closer to 50-60%.  Social networking is the only thing that has a less than 25% hit rate.  My survey is wholly unscientific, but is still seems like quite a disparity.  If the owners of these products are truly only early adopters, than there would be a huge amount of room for consumer electronics companies to grow.

In reality, I think that the proportions are much lower.  It’s just a matter of how you look at the math.  Early adopters are likely only the handful of individuals that fit all of these descriptors.  For instance, 55%+ of American Internet users have access to broadband according to the Pew Internet research group.  That doesn’t sound like only early adopters.

The early adopters must be people who have every item on the list.  Example:  I would say I use each of these items, so I would be an early adopter.  Someone who does everything except social networking would not be considered an early adopter.  Wouldn’t it have just been easier to say that social networking users are early adopters?  That is undoubtedly the most restrictive category in the list.  Everything else is pretty commonplace by this point.  Almost anyone who uses social networking tools uses everything else on the list.  What a strange “news” story.

Sony Has Not Yet Begun to Fight – Dropping the PS3 Price Again?

Monday, September 17th, 2007

Playstation 3The rumor mill has assumed the price drop of the 80GB PS3 to $499 is a foregone conclusion.  The new rumor is that a 40 GB version bundled with Spiderman 3 for $399 will be released.  Sony might save $20-$30 on the smaller hard drive, but it will be interesting to see if they cut anything else out of the system.  Including Spiderman 3 instead of Motorstorm probably won’t save them much, maybe a couple of dollars.

It appears that the move will be to counterattack Halo 3′s release and set up a good holiday season.  Supposedly, the volume increase following the last $100 price drop is starting to tail off.  A PS3 for $399 is a great deal.  That approximately the net price I paid for mine.  It looks like Sony found a way to fund the price cut.

Incidentally, Sony also has a substantial number of open job postings for the Playstation network.  It appears that Sony is responding to the “Xbox Live is better” feedback and doing something about it.  I’ll be interested to see what they come up with.

CNet $399 PS3 Rumor Post

Ars Technica $399 PS3 Source

Quit The Apple Whining #2 – Ringtones For $0.99

Friday, September 14th, 2007

iPhoneApple finally puts out ringtones for the iPhone and everyone seems to be appalled that the ringtone costs $0.99 on top of the price of the song.  From a technical standpoint paying extra to convert as song into a ringtone is silly, but how many contracts are only structured on the technical merits?

The ringtone market in the US alone is $500-$600 million per year (BMI).   The average price of a ringtone in the market is $3.25 (NPD).  For $3.25 chances are that you are only renting the ringtone for a few months.  You don’t even get a digital copy of the full song.

Given that environment, expecting that Apple is going to figure out a way to provide ringtones for free whenever a song is purchased on iTunes is going a little far.  The music companies are not going to let go of their ringtone revenue that fast.  Simply reducing the price to $0.99 is a huge step in the right direction.  Even including the price of the song it is only $1.98 and you own it forever.

Eventually, the ridiculousness of the ringtone market  should pass.  In the meantime, complaining about Apple’s ringtone practices just doesn’t make any sense.

Quit The Apple Whining #1 – iPhone Price Drop

Friday, September 14th, 2007

iPhoneOk, so the price dropped by 1/3 after two months.  $200 is a decent sum of money.  You know what, it was worth it.  Anyone who tells you that they didn’t know what they were doing buying the iPhone for full price before the drop is either lying or way too naive.  Steve Jobs is right, that is technology.

I’ll grant that the drop was quicker and larger than anyone probably anticipated.  Even still, the iPhone was worth it for $599 and it is really worth it for $399.  Everyone I know who bought the device at full price was extremely happy with it.  The premium over any other smartphone on the market was worth it.  The issue now isn’t about any other smartphone, it is about comparing the iPhone to itself.

Look at it this way early adopters, the larger the installed base, the more reason for further development on the platform.  There are additional benefits here.

At the end of this, it comes down to trust.  The early adopters of Apple products may not trust the company and jump in so early in the future.  I would be surprised if that really happens.  The next time you find yourself with a relatively new Apple product that has just dropped in price, don’t say that you weren’t warned.

The Magic of Selling a Cheaper Product at a Premium

Thursday, September 13th, 2007

Playstation 3For a while I wondered why Sony would discontinue the $499 60 GB PS3 that seems to be selling so well. I think I’ve figured it out. The “new” 80 GB Playstation 3 costs less to produce than the 60 GB, yet it sells for $100 more. Why? Because when Sony drops the 80 GB version to $499 it will be perceived more positively than if they had simply replaced the 60 GB version with the new version in one step. How are they doing it?

1) Reducing backward compatibility – They pulled the emotion engine and graphics synthesizer chips along with the relevant RDRAM. Based on this article at X-bit labs it looks like the estimated cost of the removed chips is $30. In addition to that savings, I would assume that there are some savings associated with reduced complexity of assembly. I think the estimate of the chip-only saving is low, so I will assume $50 in total savings.

2) Increased hard drive size – This doesn’t cost Sony more than $8 or so per unit.   A quick check of pricewatch.com’s notebook hard drive price chart and newegg.com both show that retail prices of 80 GB hard drives are around $55 and the price of 60 GB drives is about $47.  This strange reality of the technology market demonstrates the ever-shrinking prices between legacy products at the back end of the technology curve and more current technology.  If you look at 60GB and 80GB desktop hard drives, the 60GB drives are actually more expensive. It happens more than you would think. Look the great Samsung HBS case to see an example of this in the RAM market. Sony is certainly paying less than the retail prices of these drives, but the $8 increase should be directionally correct.

3) Free Copy of Motorstorm – There are two ways to look at the additional cost of providing this game. The first is to look simply at the cost of including the game. The production of an incremental Blu-ray disc is well less than $10. I’ll assume $5 for this cost. The better way to look at it from an economic standpoint is the potential Motorstorm sales forgone. So far Motorstorm has sold 1.1MM copies on sales of about 4.4MM PS3s, based on statistics from the extremely interesting vgchartz.com. This would indicate a .25 to 1 relationship between game sales and system sales. Over time, as the game ages, I would expect this ratio to drop. We’ll assume 1/5 Playstation buyers would pay for the disc. Excluding an assumed $10-20 margin for the retailer, I would estimate the cost to Sony at 1/5*$50 = $10 per bundle sold.

Total cost differential: ($50) savings on chips/production + $8 on hard drive + $10 additional cost for giving away Motorstorm = ($32) overall cost reduction

It is not a surprise that most commentary I’ve seen seems to believe that the 60 GB version is a better value. I would agree. The “new” $599 version is not worth an additional $100 over the 60 GB version, but that is not the point. Sony has positioned a cheaper product at a premium price and they can now cut the price on when the 60 GB versions are cleared out. The 80 GB version will replace the 60 GB at the $499 price point. Sony will have provided what is positioned as a premium product at the same price and receive positive press for it. Bravo Sony.

If you are thinking of buying a PS3 and care about backward compatibility, I would recommend finding a 60 GB before they are all cleared out. If you don’t care about it, you might want to wait for the 80GB version to drop. It truly will provide more value for you with a larger hard drive and free game. Sony is still losing hundreds on these systems, but this is a step in the right direction.

Note #1: I am now a small SNE shareholder.

Note #2: I edited this post on  9/15  after recognizing that the  internal hard drive was  a notebook drive rather than a desktop.  It made an $8 difference.

Supreme Court Minimum Price Ruling

Wednesday, August 22nd, 2007

This topic is admittedly a bit dated.  It happened a month and a half ago.  (Right around July 4th.)  In a 5-4 ruling, the supreme court said that it was acceptable for manufacturers to set and enforce minimum pricing floors.

I’m shocked that there wasn’t more coverage on this.  It took me about a week to find out.  This could hit all consumer technology buyers right in the wallet.  You know all of those electronics that you avidly research and buy online at the lowest price?  That could be gone.  You would have to buy them at the minimum price.

Admittedly, manufacturers have already been enforcing these principles to some degree.  Minimum advertised pricing (MAP) is just a loophole that has been exploited.  Often the manufacturers “help” the retailers advertise their products through financial subsidies.  If you sell the product for too low a price, you don’t get a subsidy and your cost rises.  That is a way of enforcing a price floor.  In addition, manufacturers like Denon have used their warranties to enforce the price floor.  The warranty is only good when purchased from a license dealer, and those licensed dealers stick to MSRP religiously.  Buy from someone else and you could save $200-$300, but you risk having any warranty claims reject.

Now, the Supreme Court has said that manufacturers can enforce a floor.  This may stop retailers from slipping through the cracks and offering you a great deal.  We really have seen the impact of the change in court personnel over the past 6 years.  This ruling just barely made it and had it been 5 years ago, I would be surprised if the outcome wouldn’t have been different.

As stated in this article, I think this bodes poorly for the electronics consumer.  Get ready to pay more.  Manufacturers are rejoicing.

So far I haven’t seen any major changes in the consumer electronics landscape.  For instance, you can find all the new Onkyo receivers way off MSRP online.  The manufacturers probably don’t know what to do with the ruling yet.  Stay tuned.

And the Console Wars Rage On

Friday, August 17th, 2007

Playstation 3It has been an interesting week in video gaming. Madden 08 was released with much fanfare. EA has really developed the gold standard for video gaming. It is always a phenomenally engineered game with enjoyable game play. Oh, and it is a sure-fire hit that makes them a huge profit every year. It is always, always on the top ten sales list for the year. Often it is number one.

This year’s release has come with some added fireworks in the case of the Xbox 360 vs Playstation 3 fanboy wars. Apparently, the PS3 version runs at 30 frames per second (fps) and the Xbox 360 runs at a much more fluid 60 frames per second. This has led to virtually unanimous reviews crowning the Xbox 360 version as the better of the two. In the console war, the trickle down from that has the Xbox 360 owners claiming that the PS3 isn’t as powerful as the Xbox. The other side is claiming that PS3 development is still in the early stages and Xbox 360 development is reaching maturity.

I think the PS3 camp is right on this one, but since I own a PS3 and not an Xbox 360 right now, feel free to consider me somewhat biased. Everything that I have read says that the PS3 is powerful, but hard to code for.

Sony flubbed this one. I have to imagine there might have been something that Sony could have done to help this. Give EA free design assistance, pay them, whatever. Just make sure that the PS3 version of Madden beats the Xbox 360 version. Now Sony has EA helping them with damage control.